I made this props at Artside School during an workshop with Camille Delmeule and Matthieu Laude.
This is the first props of a serie of Fan Art based on the game Wayfinder made by the awesome Airship syndicate team !
Following Matthieu Laude's feedback, I went on to sculpt this window based on a concept by Baldi Konijn
I really enjoyed the time I spent in Zbrush trying to understand the workflow they used.
After the baking, Camille Delmeule showed us a process to get a solid base color using the baked maps.
Then I import my work directly into 3DCoat and start painting following my normal information. This was a great exercise under the awesome feedbacks of Camille.
I also created a custom shader for this asset to increase the handpaint feeling when shading within unreal engine
https://www.artstation.com/artwork/29an3y
https://www.artstation.com/bakaneko
https://www.artstation.com/matou
https://www.artstation.com/airshipsyndicate