This post highlights the props, various workflows were used in their creation. I hope you enjoy it! Feel free to check out the full post here.
https://www.artstation.com/artwork/x3d4rW
I began this environment project at Artside, focusing on creating a modular kit and developing level art. Inspired by the art direction of Wayfinder and the work of Airship Syndicate, I shaped the project with that aesthetic in mind, with early feedback from Matthieu Laude, Sophie Almecija, and Yoan Autin.
Later, I transformed it into a personal project, refining the assets, transitioning from parallax occlusion mapping to Nanite tessellation, and creating a second room to further explore the art direction. Thanks to Julian Hoarau for providing a character, which enhanced the "game" feel of the environment.
I received invaluable feedback from Jasmin Habezai-Fekri, Matthieu Laude, and Matéo Chilla, which helped elevate the project and improve immersion. I’m proud of the final result and excited to create more environments!
Inspired by a layout from Romain Durand, and also his work on the game https://www.romaindurand.com
https://www.artstation.com/matou
https://www.artstation.com/mateochilla
https://www.artstation.com/curlscurly
https://www.artstation.com/ytore
https://www.artstation.com/yoan
https://www.artstation.com/sophiealmecija